This is a very comfortable wheel to actually hold, but isn't interchangeable like other similarly-priced units, so you're stuck with the one in the box. It's not so strong that you'll have to physically wrestle with the car like with the Fanatec servos, but you'll still feel the steering go light when you understeer, clatter across kerbs and feel cars rubbing against you in tight packs. It's very much a deluxe game controller rather than a replica of a real steering wheel setup. It feels slightly smoother to use than the Thrustmaster TX, but also a little less realistic. The Force Feedback offers strong, smooth forces pushing and pulling against your hands as you control the vehicle. However, if you're looking for a great deal, the Logitech G920 has got it where it counts. You're still getting force feedback driving, but without Logitech's patented TrueForce technology, dropping dual-clutch assistance, a progressive brake pedal, and certain dedicated selection and adjustment buttons. If you're after a slightly cheaper Logitech Xbox steering wheel, the G920 sees more regular discounts than its jacked up sibling.
#Xbox one driving simulator games driver
But the fact remains that controlling brakes and acceleration with your feet instead of triggers on a pad is awesome, so if you want to feel like a racing driver when you play your favourite racing games, this will do the job well. It too has long-pronged paddle shifters, so you can change gear with your fingertips while you race, just like real racing drivers.Īgain, while the brake pedal here offers progressive input, but this is a more cheaply-made pedal set than others on this list, and you will feel the difference. The wheel feels less solid and realistic as a result, although since it's modelled on a real Ferrari wheel, at least the design is suitably racy and comfortable. Less realistic, but better for arcade racing games.
#Xbox one driving simulator games full
It's also worth noting that the wheel doesn't rotate as much between full locks, which means less precision (but also more responsive steering compared to your movements). That's fair enough, but rather than a motor feeding back what's happening in the game through your hands, this is just a simple bungee cord that doesn't translate any of the action into extra movement. There's 'linear resistance' on the steering wheel, which means it gets harder to turn the more you turn it. The most important thing here is what the unit lacks, and that is Force Feedback. Just remember, it's more suited to casual arcade racers than true sims (though it'll still be loads of fun with Forza). This is the budget end of the range, but it's still far, far better-feeling for driving games than a pad because you get a wheel and pedals for progressive steering and brake/throttle inputs.